Green lightsabers are used primarily by those who seek to understand the mysteries of the force, and fight the dark side at its heart This crystal is Common. Force point cost reductions assume the user has levels in the Jedi/Sith class. Additionally, while the significance of lightsaber colors is contentious, the Legends information has not been contradicted in canon. Each kind of crystal has a different cost and effect. This optional rule grants moderate benefits to a lightsaber user depending on the color of the crystal inside the lightsaber. In addition, lightsabers don't deal a type of damage. If the wielder is not proficient with this weapon, they have disadvantage on their attack rolls. Double-bladed sabers can have an assortment of switches that allow wielders to turn on one side only, switch which side is lit, or to separate the sides from each other and have a saber in each hand.įinesse, Light, Versatile (1d10), Special Hilts can have curves to them for better grip, or maybe one would design a hilt at the end of a walking cane. A loud cackle is made whenever a lightsaber strikes another object. A low humming is produced by a lightsaber and as it is waved and moved through the air the pitch and tone will change. A switch allows the wielder to turn the weapon on or off. This energy is created from a crystal inside the hilt that the jedi know how to make. While they may appear identical to one another, a wielder can customize their lightsaber by changing the style of the hilt and color of the laser. Lightsabers Ī beam of energy no bigger than the blade of a sword emits from a metal hilt, lightsabers are the favored weapon of jedi. In addition, there is no damage type associated with this weapon and it also has a penalty if you wield without proficiency-another design choice that sets this apart from 5th Edition precedent. It combines weapon properties not typically associated with one another. This weapon should be discussed before being used. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest: Some portions of the content below may not be what you expect from traditional game content. This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5th Edition rules were intended to handle. Its use could dramatically alter campaigns, take extreme care. This content deviates from 5th Edition standards.
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